70 female
70 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.
Corpses
Unlocked at level 8
Enemies become brittle increasing their chance to be crit by 5% for 5 seconds each time they are hit with Corpse Lance.
Corpse Lance's damage turns into Cold.
Unlocked at level 21
Cooldown: 120 seconds
All corpse skills can be used at will for 10 seconds.
Reanimation
Unlocked at level 38
Every 10 enemies killed extends the duration by 1 second up to a maximum of 2 seconds.
Unlocked at level 53
Cost: 10 Essence
Curse the target area. Cursed enemies heal the attacker for 2% of their total health when they are struck. Lasts 30 seconds.
Curses
Unlocked at level 17
Whenever a cursed enemy dies your potion cooldown is reduced by 1 second.
Unlocked at level 37
A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.
Unlocked at level 22
Triggers at 18% life but costs 10% of your life.
Unlocked at level 55
Consume corpses within 60 yards to restore 10 Essence per corpse.
Unlocked at level 16
Each corpse consumed also restores 3% health.
Raise a massive skeletal army to pummel the targeted location dealing 12,000% weapon damage as Physical in a 15 yard radius.
The skeletal army knocks all affected enemies towards the center.
Unlocked at level 34
Cooldown: 30 seconds
The Scoundrel launches a cloud that covers a 20 yard area and lasts 2.00 seconds based on the Scoundrel's Dexterity. All attacks against enemies that are inside the cloud will be critical hits.
Unlocked at level 20
Last updated on Apr 12, 2023 7:49 AM PDT