70 male
Hardcore
70 female
64 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Hunting
Unlocked at level 13
Passive: Permanently increase maximum Discipline by 20.
Unlocked at level 19
Cooldown: 30 seconds
Fire a massive volley of arrows at a large area. Arrows fall from the sky dealing 1500% weapon damage over 5 seconds to all enemies in the area.
Requires Bow
Archery
Unlocked at level 30
Launch a volley of guided arrows that rain down on enemies for 3500% weapon damage over 8 seconds.
Unlocked at level 35
Active: Your raven deals an additional 500% damage on its next attack.
Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.
Unlocked at level 17
Active: Instantly pick up all health globes and gold within 60 yards.
Passive: Summons a pair of ferret companions that each attack for 50% of your weapon damage as Physical.
The ferrets collect gold for you, increase gold found on monsters by 10%, and increase your movement speed by 10%.
Unlocked at level 46
Cost: 8 Discipline
Tumble acrobatically 35 yards.
Unlocked at level 9
After using Vault, your next Vault within 6 seconds has its Discipline cost reduced by 50%.
Unlocked at level 33
Cost: 3 Discipline
Mark an enemy. The marked enemy takes 15% additional damage for the next 30 seconds.
Unlocked at level 21
When the enemy is killed, the mark spreads to the closest 3 enemies within 30 yards. This effect can chain repeatedly.
Unlocked at level 27
Cost: 10 Hatred
Fire a swirling Chakram that deals 380% weapon damage as Physical to enemies along its path.
Secondary
Unlocked at level 12
A second Chakram mirrors the first. Each Chakram deals 220% weapon damage as Fire.
Unlocked at level 18
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Last updated on Apr 3, 2023 7:00 PM PDT