70 female
70 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 20 Hatred
Throw a knife that impales an enemy for 750% weapon damage.
Secondary
Unlocked at level 2
The knife ricochets to 2 additional nearby enemies within 20 yards of each other.
Impale's damage turns into Lightning.
Unlocked at level 53
Cooldown: 30 seconds
Active: Your raven deals an additional 500% damage on its next attack.
Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.
Hunting
Unlocked at level 17
Active: Instantly pick up all health globes and gold within 60 yards.
Passive: Summons a pair of ferret companions that each attack for 50% of your weapon damage as Physical.
The ferrets collect gold for you, increase gold found on monsters by 10%, and increase your movement speed by 10%.
Unlocked at level 46
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Unlocked at level 13
There is a 30% chance that Preparation's cooldown will not be triggered.
Unlocked at level 52
Cost: 14 Discipline
Cooldown: 1.5 seconds
Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 8
Remove the Discipline cost but increase the cooldown to 6 seconds.
Unlocked at level 59
Cost: 8 Discipline
Tumble acrobatically 35 yards.
Unlocked at level 9
After using Vault, your next Vault within 6 seconds has its Discipline cost reduced by 50%.
Unlocked at level 33
Draw in the power of the shadows, gaining 26,821 Life per Hit for 5 seconds.
Life per Hit gained is increased by 25% of your Life per Kill.
Unlocked at level 16
Gain 30% increased movement speed while Shadow Power is active.
Unlocked at level 58
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Last updated on Feb 7, 2023 7:28 AM PST