70 male
18 male
17 male
13 male
8 male
6 male
4 male
2 female
1 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 15 Essence each time damage is dealt
Siphon the blood from the targeted enemy dealing 150% weapon damage as Physical.
Siphon Blood heals you for 2% of your total health every second while channeled.
Primary
Unlocked at level 11
Essence gained is increased to 20 while you are at full health.
Unlocked at level 51
Cost: 20 Essence
Unleash a Nova that deals 350% weapon damage as Poison to all enemies within 25 yards.
Secondary
Unlocked at level 12
Spend 10% health to unleash a Blood Nova that deals 450% weapon damage as Physical to all nearby enemies within 25 yards.
Unlocked at level 57
Consume corpses within 60 yards to restore 10 Essence per corpse.
Corpses
Unlocked at level 16
Each corpse consumed also restores 3% health.
Unlocked at level 53
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.
Reanimation
Unlocked at level 9
Commanded skeletons go into a frenzy, gaining 25% increased attack speed while they attack the target.
Unlocked at level 19
Cost: 10 Essence
Curse the target area. Cursed enemies heal the attacker for 2% of their total health when they are struck. Lasts 30 seconds.
Curses
Unlocked at level 17
Now curses the ground, healing you for 1.0% of your maximum life every second for each enemy in the cursed area.
Unlocked at level 59
Cooldown: 10 seconds
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Blood & Bone
Enemies hit are also stunned for 2 seconds.
Bone Armor's damage is turned into Poison.
Unlocked at level 29
Last updated on Sep 27, 2021 7:29 PM PDT