70 female
34 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.
Secondary
Unlocked at level 12
Release two spirits with every cast.
Unlocked at level 23
Cost: 100 Mana
Bombard an enemy with 4 spirit bolts that deal a total of 600% weapon damage as Cold.
Decay
Unlocked at level 17
Gain 12 Mana each time Spirit Barrage hits.
Cooldown: 10 seconds
Don a spectral mask that horrifies all enemies within 18 yards, causing them to tremor in Fear and be Immobilized for 3 seconds.
Defensive
Unlocked at level 8
Increase movement speed by 20% for 4 seconds after casting Horrify.
Unlocked at level 21
Cost: 150 Mana
Cooldown: 8 seconds
Ghoulish hands reach out from the ground, slowing enemy movement by 60% and dealing 760% weapon damage as Physical over 8 seconds.
Unlocked at level 2
Enemies who die while in the area of Grasp of the Dead have a 70% chance to summon a Zombie Dog.
Damage type is changed to Poison.
Unlocked at level 25
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Unlocked at level 16
Increase the duration of Spirit Walk to 3 seconds.
Cooldown: 120 seconds
Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 15% for 20 seconds.
Voodoo
Increase the duration of the ritual to 30 seconds.
Unlocked at level 31
Last updated on Sep 16, 2023 7:38 PM PDT