70 male
70 female
70 male - Seasonal Hero
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Lightning arcs from your fingertips, dealing 69% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.
Primary
Unlocked at level 15
Create streaks of lightning that pierce through enemies for 140% weapon damage as Lightning.
Unlocked at level 36
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.
Secondary
Unlocked at level 21
While channeling the beam you become charged with energy and discharge at nearby enemies dealing 115% weapon damage as Arcane.
Unlocked at level 48
Cooldown: 11 seconds
Blast nearby enemies with an explosion of ice and freeze them for 2 seconds.
Defensive
Unlocked at level 4
A frozen enemy that is killed has a 100% chance of releasing another Frost Nova.
Unlocked at level 12
Cost: 25 Arcane Power
Discharge a wave of pure energy that deals 390% weapon damage as Arcane to nearby enemies.
Force
Unlocked at level 9
Each enemy hit restores 1 Arcane Power.
Wave of Force's damage turns into Lightning.
Unlocked at level 39
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.
Conjuration
Unlocked at level 28
Energy Armor also increases your Critical Hit Chance by 5%.
Unlocked at level 41
Cooldown: 15 seconds
Summon 2 illusionary duplicates of yourself that taunt nearby enemies for 1 second, last for 7 seconds and have 50% of your Life.
Spells cast by your Mirror Images will deal 10% of the damage of your own spells.
Mastery
Unlocked at level 25
Spells cast by your Mirror Images will deal 20% of the damage of your own spells.
Unlocked at level 58
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Cooldown: 18 seconds
Charms an enemy to fight for you for 8 seconds.
A 40 yard aura that increases attack speed for you and the Enchantress by 3.00% based on the Enchantress's Intelligence.
Unlocked at level 30
Last updated on 09 Apr 2024 09:42 BST