70 male
33 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 24 Essence
Summon bone spikes from the ground dealing 120% weapon damage as Physical.
Primary
Unlocked at level 1
Enemies hit bleed for 50% weapon damage as Physical over 2 seconds and heal you for 0.5% of your total life over the duration.
Unlocked at level 52
Generate: 12 Essence per enemy hit
Slash with a summoned Scythe in front of you dealing 150% weapon damage as Physical.
Unlocked at level 3
Enemies hit by the scythe have a 15% chance to be inflicted with a random curse.
Grim Scythe's damage turns into Poison.
Unlocked at level 33
Target an area exploding up to 5 corpses within 11 yards dealing 1050% weapon damage as Physical to enemies within 20 yards.
Corpses
Unlocked at level 4
Explosion radius is increased to 25 yards.
Unlocked at level 12
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.
Reanimation
Unlocked at level 9
Commanded skeletons go into a frenzy, gaining 25% increased attack speed while they attack the target.
Unlocked at level 19
Cost: 10 Essence
A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.
Curses
Unlocked at level 22
Cursed enemies take 15% increased damage from your minions.
Unlocked at level 26
Generate: 15 Essence each time damage is dealt
Siphon the blood from the targeted enemy dealing 150% weapon damage as Physical.
Siphon Blood heals you for 2% of your total health every second while channeled.
Unlocked at level 11
Essence gained is increased to 20 while you are at full health.
Unlocked at level 51
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Cooldown: 18 seconds
Charms an enemy to fight for you for 8 seconds.
Cooldown: 20 seconds
Conjures a pool of energy that deals 330% weapon damage as Arcane over 5.00 seconds based on the Enchantress's Intelligence. Affected enemies will also take 10% increased damage.
Unlocked at level 25
Last updated on Dec 10, 2022 10:44 AM PST