Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.
Mastery
Unlocked at level 61
Absolute Zero
Each enemy hit increases the damage of your Cold spells by 3% for 10 seconds.
Summon an immense Meteor that plummets from the sky, crashing into enemies for 740% weapon damage as Fire. The ground it hits is scorched with molten fire that deals 235% weapon damage as Fire over 3 seconds.
Force
Unlocked at level 25
Meteor Shower
Unleash a volley of 7 small Meteors that each strike for 277% weapon damage as Fire.
Summon a Familiar that attacks your enemies for 240% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies. Lasts 10 minutes.
Conjuration
Unlocked at level 22
Arcanot
While the Familiar is active, you regenerate 4.5 Arcane Power every second.
Ranged attack that explodes on impact, dealing 120% weapon damage as Arcane to enemies within 10 yards and has a 100% chance to Stun enemies for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Powered Shot
Anatomy
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Anatomy
Multishot
Cooldown:8 seconds
Active: The Scoundrel will shoot 3 bolts, each dealing 110% weapon damage.
Passive: The Scoundrel's special attacks have a 50.00% chance to fire 3 bolts based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 15
Multishot
Night's Veil
Cooldown:30 seconds
The Scoundrel launches a cloud that covers a 20 yard area and lasts 2.00 seconds based on the Scoundrel's Dexterity. All attacks against enemies that are inside the cloud will be critical hits.