Active: Command the Golem to the targeted location where it collapses into a pile of 5 corpses.
Passive: Raise a Flesh Golem to fight for you. Flesh Golem deals 450% weapon damage as Physical per attack.
Reanimation
Unlocked at level 13
Bone Golem
Active: The Golem becomes a tornado of bone carrying all nearby enemies to the targeted location, stuns them for 2 seconds and deals 2000% weapon damage as Physical over the duration.
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 4 seconds.
Requires Bow
Unlocked at level 5
Crippling Shot
Dirty Fighting
Cooldown:6 seconds
Blinds nearby enemies in front of the Scoundrel for 2 seconds.
Unlocked at level 10
Dirty Fighting
Powered Shot
Cooldown:8 seconds
Ranged attack that explodes on impact, dealing 310% weapon damage as Arcane to enemies within 10 yards and has a 100% chance to Stun enemies for 2 seconds.
Requires Bow
Unlocked at level 15
Powered Shot
Anatomy
Increases Critical Hit Chance by 1.8% for you and the Scoundrel.