70 female
70 male
31 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 20 Hatred initially, and an additional 6 Hatred while channeling
Rapidly fire for 685% weapon damage as Physical.
Requires Bow
Secondary
Unlocked at level 5
While channeling Rapid Fire, launch 2 homing rockets every second. Each rocket deals 145% weapon damage as Physical to nearby enemies.
Unlocked at level 32
Cost: 10 Hatred
Shoot a fire arrow that deals 300% weapon damage as Fire to all enemies it passes through.
Unlocked at level 20
Shoot a ball of lightning that electrocutes enemies along its path for 300% weapon damage as Lightning.
Unlocked at level 24
Cost: 8 Discipline
Tumble acrobatically 35 yards.
Hunting
Unlocked at level 9
After using Vault, your next Vault within 6 seconds has its Discipline cost reduced by 50%.
Unlocked at level 33
Cost: 14 Discipline
Draw in the power of the shadows, gaining 26,821 Life per Hit for 5 seconds.
Life per Hit gained is increased by 25% of your Life per Kill.
Defensive
Unlocked at level 16
Reduce damage taken by 35% while Shadow Power is active.
Unlocked at level 51
Cooldown: 1.5 seconds
Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
This ability does not start its cooldown until after its effects expire.
Unlocked at level 8
Gain 100% movement speed while invisible.
Unlocked at level 14
Cooldown: 30 seconds
Active: Your raven deals an additional 500% damage on its next attack.
Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.
Unlocked at level 17
Active: Your wolf howls, granting you and your allies within 60 yards 15% increased damage for 10 seconds.
Passive: Summons a wolf companion that attacks enemies in front of him for 150% of your weapon damage as Physical.
Unlocked at level 59
Cooldown: 4 seconds
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength.
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Last updated on Mar 4, 2023 4:21 PM PST