This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 6 Fury per attack
Brutally smash an enemy for 320% weapon damage.
Primary
Unlocked at level 1
Increase Fury generated to 9.
Bash's damage turns into Fire.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 340% weapon damage.
While whirlwinding, you move at 100% movement speed.
Secondary
Unlocked at level 20
Gain 1 Fury for every enemy struck.
Whirlwind's damage turns into Lightning.
Unlocked at level 44
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 14 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cooldown: 12 seconds
Deal 380% weapon damage to all enemies within 9 yards.
Critical Hits have a chance to reduce the cooldown of Overpower by 1 second.
Might
Unlocked at level 9
Generate 5 Fury for each enemy hit by Overpower.
Unlocked at level 39
Cost: 20 Fury
Enter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds.
Tactics
Unlocked at level 22
Increase movement speed by 15%.
Unlocked at level 31
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 20 seconds. Each deals 270% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses Whirlwind and Leap.
Korlic wields a massive polearm and uses Cleave and Furious Charge.
Madawc dual-wields axes and uses Weapon Throw and Seismic Slam.
Rage
Unlocked at level 25
Each point of Fury you spend heals you and your Ancients for 966 Life.
Unlocked at level 45
Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 3% for 3.00 seconds based on the Scoundrel's Dexterity.
Unlocked at level 10
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 4 seconds
The Enchantress casts a guided orb that deals 150% weapon damage as Arcane to enemies within 15 yards and slows them by 80% for 3.00 seconds based on the Enchantress's Intelligence.
Unlocked at level 15
Reduces your Skills' Cooldowns by 5.00% based on the Enchantress's Intelligence.
Unlocked at level 20
Cooldown: 20 seconds
Conjures a pool of energy that deals 330% weapon damage as Arcane over 5.00 seconds based on the Enchantress's Intelligence. Affected enemies will also take 10% increased damage.
Unlocked at level 25
A 40 yard aura that increases attack speed for you and the Enchantress by 3.00% based on the Enchantress's Intelligence.
Unlocked at level 30
Last updated on Dec 30, 2022 3:05 PM PST