70 male
70 female
32 male
1 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 125 Mana
Call forth a swarm of fiery bats to burn enemies in front of you for 475% weapon damage as Fire.
Secondary
Unlocked at level 5
Firebats has an initial Mana cost of 250 mana but no longer has a channeling cost.
Firebats' damage type turns into Physical.
Unlocked at level 19
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.
Unlocked at level 12
The spirit returns 12 Mana per second.
Haunt's damage turns into Physical.
Unlocked at level 57
Cooldown: 45 seconds
Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 120% of your weapon damage as Physical per hit.
Defensive
Unlocked at level 4
Your Zombie Dogs heal you for 100% of your Life On Hit with every attack.
Unlocked at level 54
Cooldown: 15 seconds
Summon a Fetish Shaman for 12 seconds that will hex groups of enemies into chickens. Hexed enemies are unable to perform offensive actions.
Unlocked at level 22
The Fetish Shaman will periodically heal allies for 32,185 Life.
Unlocked at level 26
Cost: 300 Mana
Unleash a plague of locusts that swarms an enemy, dealing 1040% weapon damage as Poison over 8 seconds.
The locusts will jump to additional nearby enemies.
Unlocked at level 21
Enemies affected deal 25% reduced damage.
Unlocked at level 37
Cooldown: 60 seconds
Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical.
Voodoo
The Gargantuan gains the Cleave ability, allowing its attacks to hit multiple enemies for 585% of your weapon damage as Cold.
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Last updated on May 26, 2022 9:53 AM PDT