70 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Lightning arcs from your fingertips, dealing 69% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.
Primary
Unlocked at level 15
Increase the maximum number of enemies that can be electrocuted to 10.
Unlocked at level 22
Cost: 30 Arcane Power
Hurl an orb of pure energy that explodes on contact, dealing 435% weapon damage as Arcane to all enemies within 15 yards.
Secondary
Unlocked at level 5
Create an orb of frozen death that shreds an area with ice bolts, dealing 950% weapon damage as Cold.
Unlocked at level 55
Cost: 25 Arcane Power
Discharge a wave of pure energy that deals 390% weapon damage as Arcane to nearby enemies.
Force
Unlocked at level 9
Increase the damage to 475% weapon damage as Fire.
Unlocked at level 49
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Defensive
Cast a short range Wave of Force upon arrival, dealing 175% weapon damage as Arcane to all nearby enemies and stunning them for 1 second.
Unlocked at level 59
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Requires Weapon
Conjuration
Unlocked at level 20
Enemies hit by your attacks restore up to 3 Arcane Power.
Unlocked at level 38
Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.
Only one Armor may be active at a time.
Unlocked at level 17
Increase your movement speed by 25% for 3 seconds when you are hit by melee or ranged attacks.
Unlocked at level 43
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Last updated on Mar 7, 2023 6:49 PM PST