Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Blood & Bone
Unlocked at level 19
Harvest of Anguish
Bone Armor also increases your movement speed by 1% for each enemy hit.
Active: Command the Golem to the targeted location where it collapses into a pile of 5 corpses.
Passive: Raise a Flesh Golem to fight for you. Flesh Golem deals 450% weapon damage as Physical per attack.
Reanimation
Unlocked at level 13
Ice Golem
Active: Command the Golem to launch an icy blast at the targeted location, freezing enemies for 3 seconds and increasing their chance to be critically struck by 10% for 10 seconds.
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Crippling Shot
Hysteria
Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 3% for 3.00 seconds based on the Scoundrel's Dexterity.
Unlocked at level 10
Hysteria
Piercing Shot
Cooldown:20 seconds
Ranged attack that pierces that deals 500% weapon damage and increases damage done to enemies by 10% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 15
Piercing Shot
Vanish
Cooldown:120 seconds
When you take fatal damage, the Scoundrel conceals you from enemies for 3.00 seconds based on the Scoundrel's Dexterity, allowing you to escape your death.