Shoot out an explosive bola that wraps itself around the enemy. After 1 second, the bola explodes dealing 160% weapon damage as Fire to the enemy and an additional 110% weapon damage as Fire to all other enemies within 14 yards.
Turn into the physical embodiment of Vengeance for 20 seconds.
Side Guns: Gain 4 additional piercing shots for 60% weapon damage each on every attack. Homing Rockets: Shoot 2 rockets at nearby enemies for 80% weapon damage each on every attack. Vengeance: Gain 40% increased damage.
Devices
Unlocked at level 61
Side Cannons
Instead of Homing Rockets, the side guns are powered up into slower-firing cannons that deal 225% weapon damage and heal you for 3.0% of maximum Life per enemy hit.
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Crippling Shot
Anatomy
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Anatomy
Piercing Shot
Cooldown:20 seconds
Ranged attack that pierces that deals 500% weapon damage and increases damage done to enemies by 10% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 15
Piercing Shot
Vanish
Cooldown:120 seconds
When you take fatal damage, the Scoundrel conceals you from enemies for 3.00 seconds based on the Scoundrel's Dexterity, allowing you to escape your death.
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Heal
Intimidate
Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength.
Unlocked at level 10
Intimidate
Onslaught
Cooldown:20 seconds
Delivers a massive blow to an enemy for 800% weapon damage and causes the target and nearby enemies to take 10% increased damage for 3.00 seconds based on the Templar's Strength.