Requires level
60

Tal Rasha's Grasp

  • Hands
  • Set Gloves
  • 309 - 366
  • Armor

    Primary

    Critical Hit Chance Increased by [8.0 - 10.0]%

  • One of 3 Magic Properties (varies)
    • +[626 - 750] Strength
    • +[626 - 750] Dexterity
    • +[626 - 750] Intelligence
  • +4 Random Magic Properties

  • Tal Rasha's Elements

  • Tal Rasha's Grasp
  • Tal Rasha's Stride
  • Tal Rasha's Allegiance
  • Tal Rasha's Guise of Wisdom
  • Tal Rasha's Unwavering Glare
  • Tal Rasha's Relentless Pursuit
  • Tal Rasha's Brace
  • (2) Set:
    Damaging enemies with Arcane, Cold, Fire or Lightning will grant immunity to that element and cause a Meteor of the same damage type to fall from the sky. This only occurs if the Wizard has Meteor on their action bar, and the same meteor cannot happen twice in a row.

    (4) Set:
    Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 100% for 8 seconds. Attacking with Meteor reduces the cooldown of Teleport by 1 second.

    (6) Set:
    Attacks increase your damage by 2000% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.

  • Account Bound

Tal Rasha inducted recruits into the Horadrim with these gloves.