Level Skill

10

Life from Death

Consuming a corpse has a chance to spawn a health globe.

10

Fueled by Death

Consuming a corpse increases your movement speed by 3% for 5 seconds. This effect can stack up to 10 times.

14

Stand Alone

Increase armor by 100%, reduced by 10% for each active minion.

16

Bone Prison

Bone Spear, Bone Spikes, and Bone Spirit have a 30% chance to trap enemies in a Bone Prison for 3 seconds.

20

Swift Harvesting

Increase the attack speed of Bone Spikes, Siphon Blood, and Grim Scythe by 15%.

20

Commander of the Risen Dead

The Essence cost of Command Skeletons and the cooldown of Command Golem are reduced by 30%.

24

Extended Servitude

Increase the duration of your Skeletal Mage and Revive minions by 25%.

27

Rigor Mortis

Poison abilities also slow enemies by 30% and reduce their attack speed by 30% for 5 seconds.

30

Overwhelming Essence

Increase your maximum Essence by 40.

31

Dark Reaping

While using a scythe, gain 2% Essence and Life per kill.

38

Spreading Malediction

Receive a 1% damage bonus for each enemy afflicted by one of your curses.

40

Eternal Torment

Your curses cost 50% less Essence and last forever.

41

Final Service

When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you consume minions to heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.

45

Grisly Tribute

You are healed for 10% of your Life on Hit when one of your minions hits an enemy.

50

Draw Life

Increases your Life regeneration by 10% for each enemy within 20 yards.

55

Serration

Bone Spikes, Bone Spear, and Bone Spirit deal 1% increased damage for every 1.5 yards from you, up to a maximum of 20%.

64

Aberrant Animator

Your minions gain 200% of your Thorns.

66

Blood for Blood

Picking up a health globe removes the health cost of the next Blood spell. This effect can stack up to 10 times.

68

Blood is Power

After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used.

70

Rathma's Shield

You cannot lose Life for 4 seconds after using Land of the Dead, Army of the Dead, or Simulacrum.

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