70 male
70 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Lightning arcs from your fingertips, dealing 69% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.
Primary
Unlocked at level 15
Blast a cone of lightning that deals 155% weapon damage as Lightning to all affected enemies.
Unlocked at level 59
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.
Secondary
Unlocked at level 21
While channeling the beam you become charged with energy and discharge at nearby enemies dealing 115% weapon damage as Arcane.
Unlocked at level 48
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Defensive
Unlocked at level 22
For 5 seconds after you Teleport, you will take 25% less damage.
Unlocked at level 26
Cost: 25 Arcane Power
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.
Conjuration
Unlocked at level 28
Rather than decreasing your maximum Arcane Power, Energy Armor increases it by 20.
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Requires Weapon
Unlocked at level 20
Enemies hit by your attacks restore up to 3 Arcane Power.
Unlocked at level 38
Cost: 20 Arcane Power
Cooldown: 6 seconds
Gather an infusion of energy around you that explodes after 1.5 seconds for 945% weapon damage as Arcane to all enemies within 12 yards.
Mastery
Unlocked at level 19
Instead of a single explosion, release a chain of 3 consecutive explosions, each dealing 520% weapon damage as Fire.
Unlocked at level 56
Last updated on Aug 28, 2022 12:46 PM PDT